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3D Props
Game Ready Prop Assets
I'm able to work in Blender, Maya, Zbrush & Nomad Sculpt for Modelling, Sculpting and Retopology and UV unwrapping. I then move into Substance Painter for baking and texturing.
Content updates coming soon!


I'm working on uploading each of these props with full turnarounds and workflow breakdowns alongside some freelance work, as well as some game jam projects I'm doing to build up my skills with unity.
Turnarounds
Here are some renders of my prop models, showcasing the details and full 360°.
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