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3D Characters

Game Ready Character Assets

I'm able to work in Blender, Maya, Zbrush & Nomad Sculpt for Modelling, Sculpting, Retopology and UV unwrapping. I then move into Substance Painter for baking and texturing. Finally I do my rendering using either Unreal Engine or Blender.

highlandtaurus-bJxGWj4Nuog3Ydup7cP8N-Rylie_Posed_ABaillie2.png
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Recent Projects

Have a look at some of my workflow for games and animation models below!

Turnarounds

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