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Neronium

August 30th - September 2nd 2024

Unreal Engine 4
My Roles: 3D Artist

A lowpoly, singleplayer detective game with point-and-click inspiration and a noire aestetic.

Screenshots

My Contributions

I worked with the 2D aritst Charlie to build up the visuals of the project, from creating moodboards, and sketching up early concept designs, to updating the visual design documentation and establising/maintaining a limited colour pallette.

(Still to add more info about process here for Lowpoly asset creation approach etc)

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